

The other 2 should just be your best pieces for those slots. You only need 4 pieces of the Lifesteal set, not 6. Sure, Brutal 12-3 is where most of us farm most of the time once we got that covered, but if you're still in your first week and a new player, it's totally fine to not be there yet, of course! You don't need to progress to the next level that urgently, since the xp increases only slightly. You always level your champions at the highest stage you can currently do with 100% win rate. You'll hit a wall where you can't go further, farm the thing before it, look for solutions to whatever the problem is, and then you'll likely advance not just to the next stage but beyond it. Good guides here, especially the 10 Do's and Don'ts for Beginners: Īnother starter guide, more guides are in the drop-down menu up top, if you mouse over "Raid Shadow Legends": īasically in this game you won't be steadily progressing, in my experience. After reading guides every guide said I should dump all currency and stuff into Kael and get him to 60 asap which I did, still I can´t progress further :( I don´t really know how to get better heros.

I use those with the highest rating for campaign but I´m not sure if its worth upgrading them to 3 star and level them further.Īm I missing something? It feels like I miss a huge chunk of damage or is it normal.

I opened like 100 green summoning things and never got anything better then uncommon units. I have Kael at 4 stars and level 20 atm (atk set +8), warpriest at 3 star lvl 30 (hp set +8) and then I have some random 2 stars which are at level 20. Felwins Gate is not possible to clear for me despite me grinding previous levels to get more levels on my heros. Places a 25% buff on all allies for 2 turns every time this Champion’s HP drops below 50%.I played a lot of hero gacha games so I don´t really understand why I´m so hard stuck in the campaign. Increases this Champion’s ACC by 2 for every 1,000 HP this Champion has. Heals all allies by 5% of their MAX HP for each debuff placed by this skill.įills this Champion’s Turn Meter by 10% for each debuff attempt blocked or resisted by enemy team. Has a 75% chance of placing a debuff on each enemy for 2 turns. If the target is under a debuff, also applies a effect, taking any debuff on the target and placing it on all enemies.Īttacks all enemies. Has a 75% chance of placing a 50% debuff for 2 turns. Has a 50% chance of placing a debuff for 2 turns.Īttacks 1 enemy.
